Tabletop Publishers are going to shit themselves.
In Cowork, you give Claude access to a folder on your computer. Claude can then read, edit, or create files in that folder.
— Claude (@claudeai) January 12, 2026
Try it to create a spreadsheet from a pile of screenshots, or produce a first draft from scattered notes. pic.twitter.com/GEaMgDksUp
Couple this with the tutorials that my pal Oliver Campbell does on Twitter for image generation in Grok.
Comics people that cry about a page a day will be outworked by someone that knows how to use AI to crank out entire issues PER DAY. https://t.co/1nPz5vvFTQ
— Bradford C. Walker (@MrBCWalker) January 13, 2026
I just threw this together quick to show (a) how fast this can be done, and (b) you can break the frame and add art style direction without any difficulty. This is scuffed (needs revision) but you see how easy it is to do this with Grok now. Illustrations are now doable entirely on your own if you can properly describe what you want to see.
This is why I am confident that I can deliver BRODUM as a solo project and still show-up a lot of established publishers all while spending nothing but time.
I'll look into Cowork; if that can further boost my output by reducing elimninating the time spent on bitchwork then I'll adopt it.
We are moving away from the value-add skillset being the gruntwork; we are moving towards the value-add being the Command Level skills, of project management and oversight- of being the Master managing and overseeing a team of appentices and assistants. The days of needing lots of human labor to design, publish, and promote Tabletop product (or any similar product; you better believe card games, board games, novels, comics, film/TV, and videogames will be similarly affected) is going to fade away over the next several years as this potential is recognized and realized- with the seismic shift in the economy and society that will come with that shift.
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