Moonstein, the Classic Traveller Braunstein, was so good that Jeffro decided to do it again.
First off, if you can’t run a Traveller campaign on a combination of zero referee prep effort and total player autonomy, then you do not have a Traveller campaign at all. Secondly, not everyone was happy with this event. People that were eager to play were dismayed to be eliminated before the game had even really got going. Still others intent on forming a cooperative party to go out on a more conventional adventure were shocked when they were all betrayed and then shot in the face at close range with a revolver than never missed. And thirdly, we do not know how these techniques function in the context of either regular session play or a more stately weekly turn cycle.
Which he did. He rolled up another planet, folks rolled up new mans, and Hijinx Ensued.
Expect others to have Session Reports soon, so look forward to seeing their perspectives on how things went down.
It's good that Jeffro got all het up to do this with Classic Traveller, as his games tend towards the exciting and provide plenty of receipts to show others that the Bros are not only right about AD&D1e but about tabletop adventure games generally. Imagine how this will go down if he decides to do Call of Cthulhu.
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