I hang out with Oliver and the rest of the Goof Troop on a regular basis. We watched the E3 conferences together, so when this demo reel for the new God of War roll we paid attention. Being that many of us either are raising children, work with them, or otherwise pay attention to the realities of raising children, when we saw Kratos with that boy we took notice. I'll let Oliver take it from here.
Allow me, as an actual storyteller and not ridiculous Joshintosh, tell you my take away of God of War's reveal with Kratos' kid.
— Oliver Campbell (@oliverbcampbell) June 15, 2016
A good storyteller knows how to effectively use words. A GREAT storyteller knows how to tell a story without words at all. Very important.
— Oliver Campbell (@oliverbcampbell) June 15, 2016
My favorite part of watching Kratos and his son hunt was when they put the deer out of its misery; there was a lot being said and not there.
— Oliver Campbell (@oliverbcampbell) June 15, 2016
The biggest storytelling moment, and I guarantee you almost every Dad of sons can attest to, was this. pic.twitter.com/F9CG6khkzy
— Oliver Campbell (@oliverbcampbell) June 15, 2016
The fact that Kratos helped his kid with the final mercy deathstroke says a metric fuckton about Kratos post GoWIII; he's changed a lot.
— Oliver Campbell (@oliverbcampbell) June 15, 2016
Kratos reaches out to touch his son on the shoulder and doesn't have any words. What is he to say? The world is an ugly, cruel place?
— Oliver Campbell (@oliverbcampbell) June 15, 2016
Whether we like it or not, we live in a world where things are killed, and kill. We're a part of that ecosystem. Kratos knows this.
— Oliver Campbell (@oliverbcampbell) June 15, 2016
But how do you explain to a kid that things are going to die, and sometimes you'll be the one that kills them? It's a lot to take in.
— Oliver Campbell (@oliverbcampbell) June 15, 2016
The moment shown with Kratos and his son isn't even a father and son relationship thing, nor masculine; it's just plain goddamn HUMAN.
— Oliver Campbell (@oliverbcampbell) June 15, 2016
The law of nature is that some things die, so other things can live. Everything that lives, is fighting to survive.
— Oliver Campbell (@oliverbcampbell) June 15, 2016
Kratos' initial response is to console his son, but what do you actually SAY? Words easily grasped by a kid for that, are difficult.
— Oliver Campbell (@oliverbcampbell) June 15, 2016
The real dumb-asses didn't see any emotion in that God of War reveal;
— Oliver Campbell (@oliverbcampbell) June 15, 2016
The storytellers and storylisteners? We saw MOUNTAINS of it.
The final kicker was of course, in Kratos overall.
— Oliver Campbell (@oliverbcampbell) June 15, 2016
In every game, he's been pure, bloody red-eyed rage. But not in this one.
Just like with Berserk's Guts, Kratos too learned and shows the biggest mark of growth:
— Oliver Campbell (@oliverbcampbell) June 15, 2016
Self-control and patience. The beast is tamed.
The Kratos we know has literally ripped a god's head from his shoulders.
— Oliver Campbell (@oliverbcampbell) June 15, 2016
This Kratos gets shot with an arrow, and is just greatly annoyed.
Hence, people who know and understand story also have a good understanding of nuance, and the spectrum of the human experience.
— Oliver Campbell (@oliverbcampbell) June 15, 2016
New God of War is showing mountains of nuance, character growth, and subtlety. I for one can't wait for it to come out. GIMME THAT STORY.
— Oliver Campbell (@oliverbcampbell) June 15, 2016
First: Give Oliver a follow on Twitter. (And say Hello when you do.) He's a good guy like that, and humble to boot. Knows his stuff.
Now, there's something else I picked up on (and I was not alone): the boy's characterization. Kratos's son is very much what a normal boy is. He wants to play and not do drudge work. He's happy, and cheery, and doesn't want to harm things that don't pose a threat to him or his. He wants his father's approval, thinks highly of him, and love him (and his mother) dearly. He's innocent, and recognizing that fact--along with that he is the son of a god-slayer--means that all the things that any father worth a damn has to do for his son (as Oliver points out) matter even more here. Being the son of a legendary and notorious hero and god-slayer makes you a target for his enemies, and Kratos will not always be there to protect him.
Kratos knows that, sooner or later, his son must fend for himself- and do so in a world filled with gods and monsters who hate and fear Kratos. He knows that his boy may be required to fend for himself well before most ordinary boys do, and do so against far more powerful threats than most ordinary boys need ever consider. He doesn't know how much time he has, so he's got to get this boy ready as soon as he can. Yet, in doing so, he knows what has to happen to harden a boy into a man. He knows how loving and caring his son is, how his boy really doesn't want to harm others, so he wisely decides to focus on the truth: that men have to do it, but only when necessary. That he does so in so brilliant a move as helping the boy do the mercy-kill on the stag they hunted is a powerful moment, one that his son will never forget.
That moment is transformative. That moment is what we call "initiatory", because it is the first time this boy did what will become routine for him, and in doing this he learned by direct experience what is required of him when he grows up. Any culture worth a damn recognizes that these moments are necessary, and therefore finds a way to structure them to produce the desired results reliably. What we saw here is the raw, emergent form and not the ritualized and formalized form we're often told to think of initiation rites. For boys, this is critical for proper development into men, and that means men need to be fathers to guide their sons through this process.
To see this depicted, and depicted as the good and necessary thing that it is, in a AAA videogame title is a big deal- and a display that rejects the SocJus cult's poisonous dogma that hates the power that fathers and fatherhood possess to build and maintain healthy cultures in all the races of Man. For that, I am grateful to the team behind this new God of War game. Now, I just hope that the gameplay also delivers.
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