The LOLcow sees what Ryan Dancey saw 26 years ago.
NETWORK EFFECTS, MOTHERFUCKER!
Folks gainsay Garipay here, but he's right: all competitors ultimately feed The Only Game That Matters, which is why they are not competitors at all. This is the old-time Blizzard playbook, and it works.
Dancey published the receipts on this when he announced the OGL back during the pre-release and early post-launch phase of D&D3e; he explained, in person at cons and at-length on forums, how this worked- the very process Garipay explained in his video above.
This is not new. This is how "The Industry" has always worked, because it's a bunch of tinkering twats doing Cargo Cultism because sweet fuck-all know jack shit about game design despite all pretensions to the contrary- as shown by their results.
(The ones that do know anything go into Vidya and actually make a living doing this that can afford children, at most keeping Tabletop as a sidegig like Mike Pondsmith did.)
This is why I immediatley dismissed the Darlings as the flashes in the pan (if that) that they were, along with the rest of the PDF Slop out there, as completely irrelevant; any good ideas--LOLNO--would filter up to The Only Game That Matters in due course.
Just play D&D- and play an edition that actually works. Braunstein is far more relevant and influential that this crap.
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