What's this? Catalyst may not be entirely rotted?
Oh, they're going to fuck with Aerotech.
There's no need to fuck with something that works. There is, instead, a long-overdue reconsideration that the viable business model for BattleTech is not to produce Endless Product Slop. Instead, it is to be a service organization intended to connect people together to play the game in a network of local clubs.
Also, to stop advancing the timeline; tie-in media are to focus on the backstory that sets up the eras that player actually want and not the fake-and-gay bullshit brought on post-FASA. This should include embracing MegaMek, but not bringing it in-house; a lean and efficient publisher works WITH the audience, not against them and that means acknowledging the limits of one's competencies and collaborating with others who have what you don't- but, alas, that's never been a strong suit in Tabletop.
Instead, players--operating through that network of local clubs--are to advance the timeline through a massively multiplayer wargame campaign until someone wins are everyone loses. Catalyst only needs to handle marketing the property and keeping campaign results public-facing so everyone can follow along.
And those alt-settings? Yeet them. All of them. No one wants that bullshit or asked for it.
If this isn't done, we're going to see the old sentiment reassert itself; same end result, but Catalyst doesn't get any say in (or cut of) the action. (And I, for one, eagerly yearn for the return of our LAM Overlords.)
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