Sunday, May 12, 2024

The Culture: Unforced Errors Due To Pursue Commercial Gain

One thing that I wish people would stop doing is making things that don't fit the Brands that they're shilling for.

I am not unsympathetic to the premise.

Like Eberron, Dawnforge, and Midnight this Planegea premise is a campaign premise that doesn't belong with the Brand that it is actually associated with.

The knowledgable hobbyists should have been thinking "No, there's a far better game to use with this premise, to the point of being made for it."


(Honorable Mention: Adapting
Pendragon, because it's been done before.)

Why do I say this? Because everything in that pitch video says "This gameplay loop has more to do with Runequest than D&D" just as those other settings did.

The only reason this is being pitched for Current Edition is the same reason that the others aforementioned got pitched for D&D3x:

That, in turn, is all about pushing product as a commercial consideration- in other words, because this is a business.

If this was a proper Hobbyist-made hobby publication by Hobbyists for Hobbyists, (a) it would be far smaller with far less filler and (b) it would be meant to use something other than Current Edition (likely not even Past Editions or forks thereof).

I am certain that the Planegea team tortured the crap out of Current Edition to make their product suitable for use for Brand Cultists, but that didn't help Eberron and it certain didn't help Dawnforge or Midnight (the latter of which even got an indie movie).

But it is the right tool for the job?

That, ultimately, will prove its downfall and will join the three aforementioned in due course.

Stop trying to sell shit. So much wasted wood pulp and digital detritus out there exists due to chasing commercial concerns instead of handling it as a hobbyist project.

Try this using some version of Runequest, (OpenQuest is your best bet if you're going to continue being retarded and pursue commercial gain in a niche that has none unless you're at or near the top.) If that's not enough, try some version of Pendragon (including Prince Valiant and Paladin). You'll get what you're aiming at far better when you use tools that fit the purpose of the project.

As it is, this is an Unforced Error.

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