Friday, January 5, 2024

The Business: Others See The Writing On The Wall For Conventional Play.

I do not know Ben Riggs. I had not seen anything about the business of the hobby from him before this. Nonetheless, this thread is correct.

Magic-Users By The Water scored big with Current Edition. Corona-chan's World Tour bolstered that success greatly.

Magic-Users' former policy, a refinement from when the Open Game License was launched over 20 years ago, encouraged all the also-rans and never-weres to benefit by tacking all of the product publications that are neither profitable enough nor Brand-safe enough for Magic-Users to do in-house.

Last year, Magic-Users decided to stop being a Big Tent. That was the OGL Debacle, and it lead to all these petty-ante parties thing they can compete and win.

The last time conditions like this occured was in the changeover from Third to Fourth Edition. At that time, the online marketplace was just jumping off for the tabletop hobby and the one big winner of that day--Baizuo--decided "We'll make our own Third Edition, with blackjack and hookers!" and created Pathfinder.

This would also, in time lead to the Old School Renaissance scene with thousands upon thousands of slightly-altered B/X retroclones reskinned and rebranded into things pretending to be competition for Current Edition- and some actual, geniune clones of other Brands (if not other Games), with the hope of a proper product in the offering down the road.

As with the TSR collapse that Ben mentions in his thread, there was an ever-so-brief window of time when Current Edition was not the top dog.

In the 1990s, this was a six month window with no AD&D2e product at all. A similar issue occured with PF and Current Edition, for a similar length of time.

The takeaway: At no time was (then) Current Edition ever in any serious competition with anything inside its own medium. IT COMPETED WITH VIDEOGAMES, NOT TABLETOP!

That is still the case here and now, with the addition of board and card games cover the slim marketplace space where vidya and Current Edition are not winning favor.

I lived through the 1990s crash, and the Fourth Edition decline. Every single time that Current Edition goes into decline, it takes THE ENTIRE HOBBY WITH IT!

Even Palladium--one of the most resilient also-rans--feels the pinch. That's how bad it is.

What all the folks gainsaying this do not understand, or refuse to admit (speaking for Matt Colville and others that ought to know better), is that Brand Recognition Matters.

Current Edition has Brand Recognition. It is Conventional Play. Normies, Tourists, and so on refuse to play anything else because it is lacks the Social Proof that Current Edition possesses- and, due to the nature of the medium being driven entirely by Network Effects, all the other utlity that makes this hobby worth a damn in Conventional Play.

This is why every would-be competitor worth a damn goes for Brand License deals from Big IPs outside the tabletop medium (most notably being Uncle George's Space Opera), because that is what it takes to get Normies (and their money) to go to anything but Current Edition. (It's also why Current Edition only worries about Past Editions and not what the also-rans and never-weres publish.)

You'd think, with all the Death Cult attention focused like a laser beam on only the top dog in the hobby business, that these retards gainsaying Ben's analysis could intuit as to why he's right. (Hint: If he was wrong, they'd be all over the place; they aren't- they care only about what has clout and power for them to exploit, and the instant that is gone so are they.)

But if the Top Dog goes down for the count, all that clout and power goes with it- there is no inheritance to be had. Why in God's name do you think Magic-Users is working so hard to move the Brand out of this medium and into vidya? ORDERS OF MAGNITIUDE MORE CLOUT AND POWER!

And no, if Current Edition abandons the tabletop no one will fill that void. That's the load-bearing pillar getting yanked out; the only thing that follows is total and complete collapse of commercial viability because all that of that attention will follow, and so will the money.

Within a decade, tabletop RPGs will revert entirely to a low-status hobby where the only people who publish do so out of passion- not to pay the bills.

And I am here for it. Conventional Play deserves to die. Proper Play will survive.

UPDATE: As expected, the retards at Reddit are doing midwit faggot copium huffing.

1 comment:

  1. There was a 6-9 month window where PF1e did outsell 4e D&D.

    2011 Releases for 4e: (I'm sure I missed some stuff)

    Book of Vile Darkness December 20, 2011
    Player’s Option: Heroes of the Feywild November 15 2011
    Mordenkainen's Magnificent Emporium April 19 2011 September 20 2011
    Madness of Gardmore Abbey boxed super-adventure September 20 2011
    Neverwinter Campaign Guide Forgotten Realms August 16 2011
    Player's Option Handbook: Champions of the Heroic Tier July 19 2011
    Monster Vault: Threats to the Nentir Vale Box set June 21 2011
    The Shadowfell: Gloomwrought and Beyond. Box set May 17 2011
    Player's Option: Heroes of Shadow April 19 2011
    Deluxe Dungeon Master's Screen February 15

    As of late 2011 4e was still putting out players option books, and campaign setting guides. It was still a fully supported game line.

    Pathfinder had already begun to outsell 4e On Merit by at least Q2 in 2011:

    https://icv2.com/articles/games/view/20743/top-5-rpgs-q2-2011
    https://icv2.com/articles/games/view/21403/top-5-rpgs-summer-2011
    https://icv2.com/articles/games/view/22214/top-5-rpgs-q4-2011

    Only in January 2012, did Wotc announce that a new edition of the game, (D&D Next), was under development.

    I don't believe Lisa Stevens is lying here, but to each their own judgement:
    paizo.com - Community / Paizo Blog / Tags / Paizo / Auntie Lisa's Story Hour

    Paizo Publishing's 10th Anniversary Retrospective—Year 8 (2010) - Following Up on Our Success - Thursday, November 1, 2012
    "This will be news to most readers: By the end of 2010, the Pathfinder RPG had already overtaken D&D as the bestselling RPG. It would take almost half a year before industry magazine ICv2 first reported it, and several quarters more before some people were willing to accept it as fact, but internally, we already knew it was true. We'd heard it from nearly all of our hobby trade distributors; we'd heard it from buyers at book chains like Barnes & Noble and Borders; we could see it using industry sales trackers such as BookScan; we were even regularly coming out on top on Amazon's bestseller charts. Each individual market we sold in had us either tied with or outselling D&D, and none of those sources counted our considerable direct sales on paizo.com. Put all of those things together, and it was clear: Pathfinder had become the first RPG ever to oust D&D from top spot."

    I don't understand why some have such a hard time accepting the fact that Pathfinder outsold 4e on merit. Certainly by early 2011.

    As a result of which Hasbro/WotC made the decision to cut their losses, and move to a new edition of D&D to right the ship.

    I think someone at WotC recognized that 4e had split the fanbase; that PF1 was taking big chunks out of their market share, and it wasn't slowing down.

    Perhaps 4e essentials was intended to rectify this? But PF1 kept on chugging. By late 2010, early 2011, the writing was on the wall, and someone at WotC/ Hasbro made the decision to go to a new edition.

    Which culminated in the D&D next announcement in 2012, when new product for 4e actually did fall off a cliff.

    Personally, I would like to know who made the call to switch to D&D next/5e. That took some serious stones and foresight. It was a ruthlessly pragmatic business decision that had to have been made very early in 2011 when they were still had plenty of 4e products in the pipeline to roll out for the year.

    I agree that if D&D abandons the tabletop; there will be a collapse.
    But it will not be the end to commercial viability for RPG's, although they will naturally take a hit.

    Because in my opinion; the PF/4e Debacle has already shown that a "D&D" alternative can fill that void, and eventually, over years, assume a market leader status in RPG land.

    Of course what is going on now is terra incognita, and only time will tell what will really happen.

    ReplyDelete

Anonymous comments are banned. Pick a name, and "Unknown" (et. al.) doesn't count.