Recently, after reviewing BROZER and UMBROS, I started sketching out my own scenario.
The former pair are "Fantasy" scenarios, so I decided to square the circle by making a "Science Fiction" scenario to show the following:
- The Real Hobby is Braunstein, and that means the entire hobby.
- Real Games are those that are built on Braunstein bones.
- "Fantasy" and "Science Fiction" are fake-and-gay non-genres imposed by editorial diktat; they are the same thing, differing only by trappings and set dressing.
- It's not just a party trick; this is how you launch and run campaigns to conclusion.
The working title is "BRODUM: My Braunstein Is The Sea Of Stars". Below is some of the cover candidates I've generated to impart the vibe.
What I will include is the launch scenario, campaign map starting positions- the rest requires being filled out in play, faction briefs, and notes on how Braunstein works to drive campaigns and why it works better than the alternative. This will include notes on logistics, doing Research & Development to gain competitive advantage, the necessity of using a complete game with rules and procedures to generate playable content on the fly, and on how PVP at both the individual and faction level is superior to Narrative logic in delivering on the promise of the hobby.
Like the other two, when it's ready it will be made available free in PDF and at-cost in print. This is by hobbyists for hobbyists, as it should be.



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