We interrupt this series to bring you Jeffro Johnson's appearance last night on Rollin' Bones.
The point to take away is that Jeffro and the Bros have successfully demonstrated that the hobby scene is intended to operate in a club environment. Clubs are not one-size-fits-all. They have to discriminate to maintain social cohesion.
Jeffro's showing that the degradation of the hobby is part of the larger loss of real-space social technologies. The loss of the club culture as the Boomers and Silents left the campuses and went into professional or trade work full-time (and got married with children) is something that hasn't been mentioned much until now, but it should be added as a big contributing factor.
The big challenge, therefore, is not the rules themselves. That's a necessary part, and a significant part, but not the whole of it; the rest is the social aspect, which is why recreating the club environment is required. The rules, therefore, must be those that (like AD&D1e) work best in a club environment because they create and sustain Grand Campaigns.
It turns out that first scene in Dr. No is more of a target to reach for than I first thought.
As for Jeffro's crack on satorial standards, that merits consideration- but not here and now. I see where he's coming from, and I said so in the chat, because it wouldn't be the first time that setting and enforcing seemingly unrelated standards had desirable effects (or neither dinner nor night clubs would have dress codes).
Rollin' Bones will host friend of the Retreat Gelantinous Rube next Tuesday. You'll want to be there for that.
Tomorrow's post shall resume the series.
Geek Gab is on Mondays now. This week's show talked a new Walking Dead series and more BROSR stuff.
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