First, there's a great thread going on at Twitter about how the Strahd player in #BROvenloft has already won the month-long game.
Calling it now
— Cirsova: An Atlas of Bad Roads +Fall 2022 Out Now! (@cirsova) October 18, 2022
Count is winner of the October Braunstein because he corrupted the LG player, tainted everyone's opinion of them, AND manipulated him into defending his castle so he won the biggest battle of the month without lifting a finger.
Props, Count!
U won #Brovenloft https://t.co/3kGS28HVSD
That's a fantastic breakdown of how having players pick up the roles of what are usually NPCs controlled by the Game Master not only changes the dynamic of play, but improves it signficantly by allowing for organic and emergent play to drive play and trust to the interactions among them creating all of the playable scenarios--the content, if you will--that a tabletop RPG must have to be entertaining.
This is a big and public Proof Of Concept that can't be ignored, one big recepit that gainsayers can't rebut in good faith.
Now add more players. More people not necessarily playing Patrons, but smaller players--the sort of PC most people are used to--and put more people running sessions into place to handle the increased demand. This increase in organization is necessary, as consequences of these actions are going to impact what the Patrons can do, but it will be worth it.
Now you have a real campaign, where every player has a real chance to have real impact that other players have to deal with. No other method allows for this. Not MMOs, not PC games, not typical (cucked) tabletop play- nothing at all.
The closest others get is Organized Play campaigns, and that's because those campaigns are run under the false assumptions of tabletop RPG play that the #BROSR has blown apart by example. In a fraction of the time, and with a fraction of the resources the #BROSR has surpassed the best results of every Organized Play campaign that the RPGA or any other party has ever run.
This is a real example of how the medium is meant to work, and as more such examples reach the eyeballs of gamers looking for answers to their disatisfaction with tabletop RPGs you'll see more and more people flocking to the #BROSR- first to play, then to learn how to run their own.
There's going to be growth and opportunity here, and in very short order, especially as economics force more people into cheaper modes of entertainment- and nothing is as cheap as using the utilities--Internet access, mainly--to use free applications that you already have (email, text, etc.) or can readily get (Discord, etc.) for free to play in a campaign where you don't necessarily need to buy anything to participate.
Oh, and #BROvenloft is not yet over. We have about two weeks to go, and who knows if the Muppet Count can stay on top through to the end. The way he pulled off his win against Kangsta Wrapper is such an effortless display of mastery as well as an expression of disdain that one could say that he is a Doctor of Disrespect.
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