The Pundit sounds the warning that the enemy has ramped up the cultism.
The point to take away here is that the tabletop Death Cultists gave away the game too early. By invoking "Muh Family", they want to ramp up from the previous policy of using "Muh Community" and using this to turn individual groups as entire micro-cults in thrall to the larger cult, turning every table into a Manson Family household entirely devoted to making the Death Cult real via turning a recreational hobby into a ritual practice of Death Cult dogma.
The aim is to erect a false moral authority, enshrine themselves on that throne of lies, and wield power justified by that stolen authority to reward Cultists and destroy unbehievers. This power aims to choke out enemies of the Cult from the hobby entirely, cutting them off from social and business opportunities solely on their say-so; this sounds absurd until you see that this is already been in practice in the literary world for over a century- starting with the erection of a false genre and the murder of the Pulps.
(Yes, this is a real thing that happened, and the perpetrators are nothing other than predecessors to today's Death Cultists; author JD Cowan wrote a five part series of articles detailing this history- and you will see echoes of today's insanity playing out generations before.)
Don't be like the fools that allowed those predecessors such unearned power and position to repeat the murder of the Pulps and the ruining of American literature from being one of the most widely known and read entertainment media into an ever-diminishing cultural death camp aimed at annihilating all that they oppose.
And yes, those same SJW Death Cultists in tabletop RPGs pushing this insanity want to repeat the murder of the Pulps. They already used the same playbook to get into unearned and unmerited positions of power in the primary publishers of the medium, and if not for the Old School Renaissance the knives would be out already as they engaged in such ritual murder of yet another unique medium of popular culture.
They are wielding a fanatical Satanic religion against us; the fans of adventure ficion a century ago did not see it until it was too late and American literature got ghettoized and murdered by design. Now we're seeing it happen again, and if we don't wield a superior religion--the one the Cult fears and loathes--against them then gaming and all else shall follow.
And no, Japan will not save any of it; they have no inherent defense save a language barrier, which can be--and is being--eroded. It's up to us to save our culture, and we cannot do it ourselves; only with the backing and power of that which they fear can we do this. Bend the knee and confess the faith. Then support those that do not hate you.
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