Thursday, July 19, 2018

My Life as a Gamer: The Critical Role Meltdown

A character on the popular D&D show Critical Role died, and people lost their fucking minds. The Pundit comments:

The Pundit is correct. This episode exposes that Critical Role's audience is dominated by non-gamers who have no interest in ever playing any form of RPG (nevermind Dungeons & Dragons) and thus approach this show as they would any other television show. The reaction is not out of line to the sudden and unexpected death of a character on any other adventure series, especially one that doesn't conform to audience expectation of what deaths are permissible and what are not.

This is only a problem because Wizards of the Coast wants to turn D&D into a Lifestyle Brand, and these upset watchers are not gamers- they're Fans of the Brand. Real D&D has characters croaking on the regular, often permanently, as one would expect in any game derived from wargaming. If anything, Mercer's been a softy and there should be a small stack of corpses by now.

The only good response here is "It's a game. Characters die. It happens. (Player) will just go roll up a new man and get back into it." but the soy had its way and here we are looking at grown men and women having a fucking meltdown like toddlers. WOTC has to know this doesn't make their brand look good, and they ought to be stepping in to do damage control; play the Lifestyle Brand game, get the Lifestyle Brand bullshit.

What is clear here is that neither Critical Role nor any of its fellow reality shows are Real D&D. They're all Fake D&D, pushing Fake Gaming (see the previous posts on the tells; we're seeing them here), and facilitating the fraud that is D&D as a Lifestyle Brand by allowing this farce to continue. (Look, there's going to be D&D-branded shoes for sale at the San Diego Comic Con; how fucking more obvious does it need to be that WOTC wants to make this pivot?) Frank, what time is it?

Indeed, Frank. It is time to stop- to stop merely tolerating Fake Gaming, especially Fake D&D.

3 comments:

  1. Bradford,

    I'm sufficiently familiar with D&D to know that characters die. Big deal. You shrug your shoulders, laugh and start over.

    So what does this meltdown really expose? To me it's a mix of immaturity and some psychological disturbance. That to literally have a character's death traumitize you indicates you have something that needs diagnosis and help of some kind.

    xavier

    ReplyDelete
    Replies
    1. At the very least, it means you're way too soft for the real world and you need to hardened with real adversity for a while--maybe a few years--to correct that problem.

      Delete
    2. Bradford,

      Thanks. That's a very cogent explanation. But as we both know some will die because they're so fragile.
      xavier

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