Jeffro has something to say:
You can tell something instantly changed in the moment of Brozer‘s release. There’s nothing left to talk about.
Stay with me on this. I’m serious!
He's right, and you should read it yourself.
The Bros did win. The fact that the masters of Current and Next Edition have to react to the Bros is the pile of receipts proving it.
While there will be, for all intents and purposes, mop-up operations the fact is that this effort to undo and overthrow the Conventional Play Regime is over. SOBS' Big Move is now just the mercy stroke on an already stricken foe.
Thank You, Jeffro
What comes after conquest? Rebuilding.
The next step is to restore the other side of the hobby: of non-commercial organization and publication, as befits a hobbyist pursuit and sub-culture.
That's why I started talking about The Clubhouse; I foresaw that this is where the Bros' victory would have to go next. Once you ripped out the commercial viability of the Cargo Cult of Conventional Play, you have to fill that void with something else or--like an improperly treated cancer--it would come back.
That's what the Clubhouse does: replaces the other part that commercializing the hobby did- replace the need to socialize with increasingly transactional practices by increasingly complex and dense layers of commercial activity (the end-result being SOBS' Big Move).
The next step, therefore, is to recreate the NON-COMMERCIAL gaming clubs and focus all future hobbyist publications through this effort. BROZER shows the way, and Basic Fantasy is the Proof of Concept.
And, again, victory will have costs.
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