UMBROS upset in one move.
>Me as Ferigno vs 2 faction leaders and MU3 riding a bronze dragon (also a faction leader)
— Dungeoneer (@Dungeoneerhere) June 30, 2026
>win init, cast fireball on riders, 32 damage
>MU3 reacts quickly and absorbs spell into Staff of the Magi he held
>staff is already at full charge, explodes and does 204 damage to all https://t.co/3dVjdrbHUK
Go ahead, Conventional Play, try to reproduce this organic campaign-changing event by your own practices without resorting to Narrative Logic and thus to forcing results.
You can't. You cannot reproduce the occurance of three faction leaders attempting, and failing through their own incompetence, to kill one mutual enemy leader because you will not ever hand faction leaders over to players to play, and you will not let them engage in PVP combat, so you have to do your Theater Kid agency-nullifying moves to badly ape the result; Uwe Boll does this better than you.
You also can't comprehend this happening away from the table, or with someone else running things while you handle another group's actions, with the results having impact upon everyone else- if not right away, then shortly thereafter as consequences at the Second and Third Order manifest and fallout forces changes in the State of Play.
You Cargo Cultists cannot comprehend this being in players hands to determine. Meanwhile, we who deal in Braunstein do.
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