To you this is crazy talk. To C-Suite at Wizards and Hasbro, this is what they actually compete with.
Short, sweet, and to the point.
The only errors are the presumption of a narrative, rather than the creation of a self-sustaining perpetual virtual world; the tools shown here can do that too, and it is that--not Le Epic Story--that matters.
The other option for agentic AI additions to Beyond is to cut deals with Hytale to incorporate Current Edition (or even Past Editions) to servers. Generate, shape, populate, and run. Play when, how, for how long you like- no need to Schedule Your Fun or other typical Conventional Play dysfunction.
Yeah, this turns the game into a videogame but that's what Hasbro and WOTC wants anyway.
Conventional Play is unsustainable as it is; the collapse is ongoing, and WOTC wants out by going digital- one way or another. This is another route to removing that "must need other players" friction that is required for WOTC to be satisfied, and it can be implemented as soon as C-Suite gives the go-ahead.
For younger folks, this is preferable to being around a table- even a VTT.
Don't be surprised that this, or something like it, becomes where Current Edition goes in the years ahead- and good luck replacing your table losses going forward if that happens and you resist it. You're going to follow, you're going to quit, or you're going to return to the Real Game and seek admission to the Clubhouse.