Thursday, July 3, 2025

The Culture: Living Urf Presents Braunstein! In! SPACE!

Dunder Moose had on the gang behind last weekend's Spacestein.

This was quite the event.

Using Classic Traveller, this dust up in a backwater space station was one part Alien and one part Outland with a side of Ice Pirates.

This scenario had several widgets in play, each of which offered advantages to whomever got a hold of them and were valuable enough to fight over. Lots of things went down that everyone else was not necessarily privy to know at the time, necessitating After Action Reporting just to piece together things into a cohesive and coherent whole.

We have the player Session Reports below:

I'm sure that there's others, and those fine men will not hesitate to tell everyone where to read theirs in due course.

You too can enjoy playing Braunstein. Go download BROZER (or buy a print copy) today and get playing tomorrow.

Wednesday, July 2, 2025

The Business: The Death Of Diamond Drags Down Conventional Play As Expected

I told all you Conventional Play publishers that you were fucked. You didn't listen. NOW YOU'RE HERE!

I told you the Colony Drop was coming. I told you when it hit. I told you repeatedly to Get The Fuck Out Of Dodge. YOU! DID! NOT! LISTEN!

You should have listened to me.

Diamond does not have to pay these people anymore. They can just sell what they have and pocket the revenue.

Between this and the tariffs--they're only delayed, not cancelled, and the palace coup in Beijing means they're going to come back good and hard soon--Conventional Play people like this are reduced to open begging for money like the cheap whores they are instead of the businessmen they pretend--they LARP--to be.

They cannot run a business; they are reduced to begging for scraps like the losers they are.

In any other business sector you would NEVER consider giving such incompetent fuckwit losers your money. You would let them die, and you would be correct to cut them loose. DO THAT HERE AND NOW!

Don't give him money. Don't give anyone like him money. Not while they keep front as businessmen running a business. Punish stupidity and incompetence with bankruptcy and death; you don't need them, the hobby does not need them, and we are all better off without them- and we always have been. Nature is healing at long last.

Tuesday, July 1, 2025

The Culture: Macris Talks With Dominic Martyne About D&D's History

Macris is joined by Dominic Martyne to discuss his crowdfunded book Dungeons & Dragons: An American Institution.

Yes, this is the same guy that was on Dunder Moose the other week. If you missed it, his Kickstarter page is here.

You can expect that the core point is the same: Jon Peterson and his Fellow Travelers cannot be trusted to tell our story, so we have to do it oursevles.

This is Narrative Warfare. Peterson and others of his camp are deliberately rewriting history to suit their ends when they deny that this is a wargaming hobby and thus the game has to be run as a wargame in a wargaming social environment.

This interview is a good follow-up to the Dunder Moose appearance. Watch both, and back the book.

Monday, June 30, 2025

The Business: Stupid Brit Toy Company Wants To Sell Out

Vee notices that Games Workshop's been on a very antagonist path for some time.

Northern Exile, Arch, and several others (Janovich most recently) have also made these obsvervations.

NE showed the recepts: Games Workshop wants a Great Replacement of its audience. They are deliberately trying to drive away the very audience they attracted in the 1980s because they believe that Warhammer in general, and 40K in particular, is ready for Hello Kitty territory and thus want to transition from a product-driven business to a Brand-driven one. They want to be a Lifestyle Brand.

That means becoming a Normie-friendly Safe Edgy Brand, which is not what 40K is at this time (believe it or not). That's pure Mammon Mobster activity; the pozzing from the Death Cult, as usual, rides on the Mob's coattails because they never succeed on their own- they always require a patron willing to bankroll them indefinitely to get anywhere and succeed in anything.

The Death Cult pozzing may be the things that tip people off to what's going on, but do not forget who is driving this bus and why: the Mob, and because Line Must Go Up!

What you should be afraid of is not a Kathy Kennedy, or a Taikti Whatshisname, or some other Death Cult hackjob catamite or bitter bitch. Instead, you should be afraid of this:

You think Big Corpo is any smarter than Retarded Toy Companies? LOLno. They're just better connected with governments. It's all a racket.

That's what you need to worry about long-term. Not the Death Cult, though that's a problem (it's short-term without Mob backing), the Mob. They can rip apart Games Workshop, or Hasbro, just as easily as they did Burger King or Toys R Us because Corporate Raiding doesn't care about the target- only what they can get from scrapping and salvaging it. This is Copper Wire Theft for White Collar people.

And if this current courting of Amazon doesn't work, don't be surprised to see GW's management and investors sell out to a Private Equity firm; the smarter ones will take their bag and run, likely to a tax haven (because who wants to do business or be rich in the UK anymore) and there's quite a few close to home (e.g. the Channel Isles) while others are British Overseas Territories (e.g. Cayman Islands) or Commonwealth states (e.g. Bahamas).

You will see far worse than an attempt to do a Great Replacement on an audience if that happens.

Fortunately 40K is about as proof against Corpo fuckery as BattleTech is, so let the 3d printers and PDFs and POD books flow freely on the high seas. GW can die in a fire for all I care; 40K can, and will, live on without GW just fine.

Sunday, June 29, 2025

The Culture: No, Pat, That Ain't Happening

LOL no. This isn't going to happen.

Pat's being hyperbolic here.

There is no competition for D&D. There never has. There never will. Even when TSR was deep in the shitter, it was still top dog by a country mile. It has only gotten exponetially worse since then.

The vast majority of D&D players don't even know that alternatives exist. They don't go to stores; they buy on Amazon, Walmart, or Target. They don't go to cons. They don't watch videos. They play the game and that is it. This is not their identity; they do the thing once a week or so, then grill some brats and do something else.

There is already so much material for them to consume that they can spend several years clearing out the backlog of Endless Product Slop before they even sense that the well may be drawn down somewhat, and that's just Current Edition. If they play any past editions, they're set for life and nothing you can say or do will change that.

This is the benefit of being The Only Game That Matters. D&D is in the Normiesphere; Normies play this game, however half-assedly and incompetently, and not Your Favorite Darling because D&D Is Normie-Approved and everything else Is Not- yes, including those Star Wars games. It's hard enough to get past editions played by Normies; you can't even get them to play near-alikes like Pathfinder and you are never going to get them to play some bullshit like Daggerheart.

The delusion of gaming channels like this, and others, is strong enough to hold up a trans-oceanic suspension bridge.

In reality, it's Current Edition or the Clubhouse now. Conventional Play cultists like Pat--and she's like this with 40K too--are being left behind now, exactly as predicted.

Saturday, June 28, 2025

The Culture: There Can Never Any Other King Of Tabletop Now

This is why only D&D can kill D&D. All other games and products IN ALL MEDIA are compared to D&D!

This is the Network Effect and the Lindy Effect in action.

This is why Your Indie Darling doesn't mean jack shit; no one talks about some long-forgotten licensed tie-in product in reference to that- only to The Only Game That Matters.

This is why even licensed tie-ins cannot dethrone the one true king. No matter what Wizards of the Coast does, or does not, D&D is and shall ever be the One True King of the Tabletop Hobby. Nothing else even comes close, and now nothing ever will. We have reached the point where the Network Effect, compared to all alternatives, is so dominant that it is now the God-Emperor of the Hobby: forever in power, forever on top, no matter who or what does or does not because no one else can even be bothered to try- both players and publishers alike, each in their own contexts.

Breach the Normiesphere. That's what you have to do, and no alternatives did and sweet fuck-all even try. You have to go into historically-specific corner-cases to find anything at all that to gainsay that (e.g. why Sword World is popular in Japan). Using these to gainsay that fact betrays that you aren't tall enough for this ride. That is all, as Stephan Molyneux said:

Friday, June 27, 2025

The Business: Signs That The Corpos Want To Go Lifestyle Brand

Remember all that talk about Wizards of the Coast pivoting out of being a pure gaming company, but instead making their brands into Lifestyle Brands? That applies to Games Workshop too.

This is up for preorder here. I hope you hate money as much as you love the God-Emperor.

This is not the first licensed 40K toy; there's been several Space Marine toys over the last decade, and there's been others, but an Imperial Knight toy with a pricetag on par with its Forge World counterpart but it comes fully assembled, painted, with a figure (also assembled and painted) is quite the tell that GW wants the same thing. Northern Exile's been all about how GW wants to do a Great Replacement of its audience with Normie Consumer Pop Cultists, and one of the pivots is via toys.

Games Workshop turning hostile to its established audience isn't that different from what Wizards did in courting the Theater Kids; they're doing this under the open premise of courting a younger, wealthier (LOLno x2) more general audience of unthinking spendthrifts. That's why the game's revisions over the last five years have culled the model lines, has culled the army types, and has attempted to change the lore (and failed).

When this happens, it's time to seize the game from the corpos, and GW is one of the corpos most vulnerable to having that control taken from them by the audience.

And, in many respects, it already has- not as well as how BattleTech is in the hands of the audience, but going that way.