I knew that others were similiarly dissatified with Cargo Cult norms.
Some of those others, with more experience with Vidya than Tabletop, used that Vidya experience to attempt to address the issue. This guy that gets paid to run Official Edition games went with that Vidya-informed approach and made a "MMO".
Project Aurora is literally the craziest undertaking I've done in my life. A Dungeons & Dragons online MMORPG the takes place on a VTT within a persistent living and breathing universe where its focus is not just the D&D game, but a full-fledged commitment to provide as much content inside the D&D game as well outside of the D&D game.
A Universe where the sheer number of people in a D&D game from where there is 6 players and 1 DM isn't just doubled or tripled, but significantly scaled more than 10 fold while keeping continuity, player agency, social interactions, professionalism, community, the ability to forge a legacy making a name for yourself being the forefront of everything that is Project Aurora.
Just, the Attempt alone to make something as vast in concept is mind-boggling to even think about as you've probably clicked on this video to learn more of what the heck this project is, what's it trying to accomplish, will it even succeed and is it worth getting invested in.
This is, for all intents and purposes, an Analog Private Official Edition Server. I took a look at the YT channel's catalog.
Yes, it runs out of a Discord server. Yes, it presumes Cargo Cult norms where it does not explicitly contradict them. Yes, it brushes up against concepts ajacent to--but surpassed by--Braunstein (specifically West Marches).
Yes, he's trying to get paid doing this. That's likely where he's going to run into problems once he gets big enough.
But he's got the incentive to come to where we are. Send that man a copy of Winning Secrets and direct him to BROZER and UMBROS. Then tell him about the Clubhouse.