The only reason the Professor (and others) keep pushing this line is because this signals a content pivot.
Reality: Normies, Casuals, and Tourists DO NOT PLAY THIS CRAP!
The future that Ryan Dancey laid out in 2000 when pitching the Open Gaming License--that D&D's Network Effects would, inevitably, become an unstoppable juggernaught--is here and Wizards of the Coast is in the consolidation phase now. There is D&D and there is Sweet Fuck All, in terms of commercial viability; everyone else is irrelevant.
What these retards refuse to accept is that WOTC's C-Suite has far more, and far more accurate, information on what is going down comercially than they do. WOTC knows where the money is and where it is going; couple this with Diamond filing for Chapter 7 Bankruptcy (which kills the commercial viability of Retail in general, and all of WOTC's "competitors" specifically) and you have the endgame coming to a close.
The audience that makes up the majority of the hobby does not want to take the risk of going outside the dominant Network Effect and its associated brand (something David V. Stewart explained yet again yesterday when doing this video on Big Corpo and AI). That's why there is no competition outside the Network; there is only competition within it, and that means competing within D&D's official editions- sorry, OSR, knockoffs will not do.
This is why the Bros matter, and not the Cargo Cult; we're doing what none of you Soup Aisle sadsacks will- rebuild the social institutions that make the hobby work as promised, and we're using the best D&D edition to do it.
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