Pages

Thursday, April 9, 2026

The Culture: Towards A Corpo And Merchant-Free Hobby

I regularly post Razorfist's video about how BattleTech is really held and controlled by the fans- not the corpos.

I posit that this is also viable for Uncle George's Space Opera. Use the old West End Game if you want something instantly familiar and usable, but that's not the only option; the reason is that what you really want is a game where the capacity to translate from either IRL or Approved Lore measurements to game terms and back is trivially easy to do by the hobbyist.

Why? Because a fan-controlled Star Wars is one where fan channels who actually get the IP and can contrbute to it competenly and effectively are going to be where you go to find things to include that the Enemy never would- for example:

The Devil Mouse would never go for that.

This is the flip-side of the mass proliferation of digital content generation tools and distribution channels. Can you produce Endless Product Slop? Sure. You can also know where the human touch matters more, and use those same tools to clear away the bitchwork so that you can focus time and attention on what you specifically add to the overal result.

We don't need corpos or merchants selling us what our stories are anymore. We need to know how to seize, hold, and use these tools instead. Fuck Muh Commercial Viability; if this means it's only done by hobbyists for hobbyists because you can't make a living at it, that's a net improvement as it culls the disinterested grifters from the space.

No comments:

Post a Comment

Anonymous comments are banned. Pick a name, and "Unknown" (et. al.) doesn't count.