tag:blogger.com,1999:blog-695527399731010011.post2108002722928471224..comments2024-03-23T15:19:07.016-05:00Comments on Walker's Retreat: My Life as a Gamer: The Feedback Loop That Drives RPG GameplayBradford C. Walkerhttp://www.blogger.com/profile/10810129226163375188noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-695527399731010011.post-3740603788294854132017-05-01T18:40:23.385-05:002017-05-01T18:40:23.385-05:00Cheers! :DCheers! :DSimonhttps://www.blogger.com/profile/01173759805310975320noreply@blogger.comtag:blogger.com,1999:blog-695527399731010011.post-23141901111008417402017-05-01T16:26:15.543-05:002017-05-01T16:26:15.543-05:00I'll make that a post later this week.I'll make that a post later this week.Bradford C. Walkerhttps://www.blogger.com/profile/10810129226163375188noreply@blogger.comtag:blogger.com,1999:blog-695527399731010011.post-34317710945374065352017-05-01T14:42:17.391-05:002017-05-01T14:42:17.391-05:00OT - Hi Bradford, Brendan on therpgsite wouldn'...OT - Hi Bradford, Brendan on therpgsite wouldn't let me ask this - http://www.therpgsite.com/showthread.php?36817-RPG-publisher-non-SJW-whitelist - thought you might have some thoughts on my query - which RPG publishers should be whitelisted as having rejected SJW activism? I'd like to be a bit more discerning with my cash (& Paizo doesn't need any more of my money) :)Simonhttps://www.blogger.com/profile/01173759805310975320noreply@blogger.comtag:blogger.com,1999:blog-695527399731010011.post-3417937948723949102017-04-30T16:26:07.919-05:002017-04-30T16:26:07.919-05:00As somebody who is trying to put together a homebr...As somebody who is trying to put together a homebrew system for a small game between friends, this insight is very helpful. Thank you!Anonymoushttps://www.blogger.com/profile/04484352502829676100noreply@blogger.comtag:blogger.com,1999:blog-695527399731010011.post-68226177232166505412017-04-29T05:47:06.195-05:002017-04-29T05:47:06.195-05:00My experience indicates that people who entered ga...My experience indicates that people who entered gaming well after its inception tend to have less of this structure in their games. Do some modern gamers feel this is too structured for "cooperative story generation"?<br /><br />These simple structures (your comparison to OODA or plan-do-check-act is very apt) lend a common pattern to games that GMs and Gamers can instinctively follow, sort of like one group of people who can read and use roadmaps versus those who can't. <br /><br />Gamers who learn this general "OODA" concept early adapt well to other gaming systems of similar type. Gamers who focus on story and eschew underlying mechanic seem to have a tougher time participating in ODD, D&D, or early edition AD&DMan of the Atomhttps://www.blogger.com/profile/15936961988929608221noreply@blogger.com